AI Insights · Timothy · July 2022
Top 5 School Games on iOS in Algeria: Q2 2022
Explore the performance of the top 5 school games on iOS in Algeria during Q2 2022, highlighting weekly downloads, revenue, and active users.
During the second quarter of 2022, the top 5 school games on iOS in Algeria showcased varied performance metrics in terms of weekly downloads, active users, and revenue.
SAKURA School Simulator by Garusoft LLC exhibited a steady trend in weekly downloads, beginning the quarter with 103 downloads and experiencing fluctuations, peaking at 178 in the week of May 30, and closing the quarter with 120 downloads. The game maintained a consistent user base, with weekly active users growing from 346 at the start of the quarter to 551 by the end. However, it did not generate any revenue during this period.
Papers Grade Please! from Lion Studios saw its weekly downloads vary significantly, starting strong with 157 downloads in the first week of April but dropping to as low as 12 in early May. The game managed to regain some momentum, ending June with 37 downloads. Active users mirrored this trend, starting with 192 and dipping to 21 in May, before recovering to 64 by the end of June. Like SAKURA School Simulator, it did not generate revenue in this quarter.
Anime High School Girl Life 3D by Muhammad Ifran experienced relatively stable weekly download numbers, ranging from a low of 10 in early May to a high of 66 at the end of March. Weekly active users showed a slight increase towards the end of the quarter, peaking at 48 in late June. The game did not report any revenue during this period.
High School Simulator 2018 by tomoya sugikami had modest weekly download figures, starting with 28 downloads at the end of March and experiencing minor fluctuations, with a peak of 39 in early June. Active users remained relatively steady, starting at 57 and ending at 55. Similar to the other titles, this game did not generate revenue in Q2 2022.
Become a Queen by SUPERSONIC STUDIOS LTD showed a notable increase in downloads towards the end of the quarter, starting with just 4 downloads in early May and skyrocketing to 147 by the last week of June. Active users followed a similar upward trajectory, reaching 290 by the end of June. This game also did not report any revenue during the quarter.
These insights are derived from Sensor Tower data, offering a glimpse into the performance of school games on iOS in Algeria. For more detailed analytics and trends, visit Sensor Tower.